Controls[edit]
Here are the control basics, in case you rented this game and don't have a manual.
If you are playing on the PC, do yourself a favour and get yourself one of these:
- Left Stick - Anaolog motion. Aiming in fine aim mode.
- Right Stick - Camera movement or aiming in fine aim mode.
- Gear & Inventory - Accesses Lara's backpack. Use the D-pad, keypad or joystick to go through each tier of equipment.
- Quick Heal - There should be one or two quick heal keys; one for large medikits, one for small kits.
- Walk / Manual Grab - This function should not be used. Otherwise, hold the key to maintain a grip on ledges, ropes, etc.
- Jump - This function is variable, depending on the amount of time the key is held (or registered to be pressed).
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- Target Capture - This draws weapons and target captures an enemy or switch, depending on the targeting settings.
- Fire Weapon - Shoots current weapon. All weapons except the micro-Uzis are semiautomatic.
- Crouch & Dodge - Used for shoot-dodge, crouching and mantling off ledges.
- Grappler - Toggles the grappler device. Interact will reign in the line.
- Context interaction - Variable actions, which pop-up when an action is required.
- Fast Traverse/Movement - For ledges, ladders and swimming, Lara can fast-move by pressing the interaction button quickly.
- Spire-jump - This lets Lara perch atop a small platform. She cannot move, but she can jump from a spire-jump to another element.
- Ledge jump - Lara can transfer to another element from a ledge by jumping perpendicularly from the wall the ledge is built into, or from the end of a ledge.
- Column Jump/Pole Climbing - Lara can use columns as ladders, but rotate around the entire body to jump in any direction.
- Fine Aim Mode - Console controllers click for this action. Used mostly for first-person look around.
- Somersault - Similar to Tomb Raider Legends; tap the crouch/dodge key repeatedly.
- Handstand Mantle - Lara's sexy move, done during a ledge mantle. Hold the forward and the jump key during a mantle to do it.
- Non-screaming Lara Dive - The swan dive is done from high places; press jump then dodge/duck.
- Wall-run - Requires an anchor near a smooth wall; jump then grapple. The stick will do motion and direction of the jump.
- Wall-run Jump - During a wall-run, hold the movement stick away from the wall (determined by your camera) and press jump.
- Leg Splits - During a bar swing, Lara can do a leg-split by swining the other direction. However, she needs to have the opposite direction inputted as soon as she starts her forward swing.
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